If I could suggest a change of Sprite when the player character has a full glass ready to throw at the bears? That way the player has a visual cue when they are in a 'can throw' state.
An SFX when you pick up the glass would also help to emphasize the button press.
Also, I felt that the bears could be sped up as the first several rounds were quite slow paced.
Having said that, it's a great mini game that shows lots of promise. Well done!
Well, it was made with the GBC in mind (as it's a gameboy game) so A is standard. The controls are in the description below, you have to get the beer from the keg and send it down the bar.
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Nice mini game! I enjoy the arcade feel of it.
If I could suggest a change of Sprite when the player character has a full glass ready to throw at the bears? That way the player has a visual cue when they are in a 'can throw' state.
An SFX when you pick up the glass would also help to emphasize the button press.
Also, I felt that the bears could be sped up as the first several rounds were quite slow paced.
Having said that, it's a great mini game that shows lots of promise. Well done!
Pretty good game. Some things need fixing but I love the theme.
What things need fixing?
I'm not to sure what the controls are. It's a little confusing seeing press A to unpause but it's actually z.
I just realized that in the description of the game it shows all the buttons to unpause the game at the top. A still doesn't unpause though.
A should close the dialogue box and resume play. Works fine when I try it.
Well, it was made with the GBC in mind (as it's a gameboy game) so A is standard. The controls are in the description below, you have to get the beer from the keg and send it down the bar.
oh I see. thanks for letting me know. I was just a little confused at first.
No worries, thanks for taking time to play :D